Journal Entry 1
Project T » Devlog
16/02/2023
Invested time: 2h
Activity: I added trails to the player, made the world more playful with extra objects and features, manipulated the map a bit. I built and published the game as WebGL.
Outcome: I learned the basics of Unity editor and was able to made small changes to the platformer template.
Notes: As a newcomer to Unity, it is hard to navigate through all the menus and options. During labs, I was able to make the player disappear by going backwards and had to invest a lot of time to notice I changed the player's material in the process of modifying the game. It is also easy to lose a lot of time testing the game and tinkering. But that's not necessarily bad.
Files
platformer.zip Play in browser
Feb 16, 2023
Project T
Status | Released |
Author | macromackerel |
Genre | Platformer |
Tags | mff-gdintro-2023-t |
Leave a comment
Log in with itch.io to leave a comment.